There aren't many surprises left here for me there weren't that many to begin with, to be frank. "I've still got it!" It's a gentle and warm memory to spend time in again.īut the more I remember, the more I realise I know where it's all going, and the sunny sepia tone starts to fade.
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"Oh, yes, and this does this - I remember!" Lots of that. It makes playing Rome Remastered feel like sliding a familiar board game out from under a cupboard and being giddy with rediscovery for a weekend or two. It's much more likely Creative Assembly is apologising for Rome being a bit dumber than a modern Total War game. They don't make them like this any more!" How I clucked with excitement when I read that! "Oh this is the proper stuff!" I snorted. But Rome Remastered: it even has a warning when you begin, saying sorry but it does some things differently to what you're used to now.
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And whenever I'm confronted with one of them, I wither. They've had years to get their audiences used to more features, more nuance, more depth.
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These kinds of games seem much more complicated today. It's really nice not to have to figure out the winning formula again. But it's still unmistakably what it once was, that game I remember, and there's something so unbelievably comforting in going back.